August 25, 2003
Why Sunday D&D is so much fun...
Posted by Jess in
Gaming
Goofing off and silliness with your closest friends. Does it get any better than this? (aside from the cheesecake, danish, potato chips, skittles and veggies & dip).
Setting: Dwarven town of Tulderoc Gap. Just settled into the local tavern Chippendwarfs after a hard day's exploration and battle in the local dungeon.
Melodie (Cindy), the party’s bard, casts a simple spell on the bowl of peanuts sitting nearby to make them chocolate covered. Thinking she’s onto something, she tries to make a quick buck by selling them to the soon-so-be sloshed tavern patrons.
The half-orc barbarian Muggle F’uggly (Bill) has had a bad dice-rolling day (whoops, I mean he’s just been rather clumsy) and decides he needs to redeem himself by drinking. LOTS of drinking. Deciding to engage in a drinking contest with a dwarf sitting nearby, a platinum coin (hey, we still got SOME spoils) flies across the bar and the keg starts flowing.
Thirteen beers later, a very inebriated Muggle and a sort-of inebriated dwarf are still going at it (Bill’s rolling has not improved). Artimus (Nate), the foolhardy cleric steps in to defend Muggle’s honor and prove he can hold his ale.
Let it be said at this time that Shaylee (April), the half-elf wizard is very responsibly doing research in the town library.
Not wanting to miss the action, Melodie joins up with her life-partner Maven (Jess), the party’s devious rogue to start a betting pool among the tavern. The ale continues to go down smoothly.
Artimus seems to be doing alright, his speech is only just starting to slur whilst his dwarf contender is having trouble seeing straight. Muggle, on the other hand, has just slid off his chair in a heap on the floor. Artimus is soon to follow, however, it is noted AFTER the dwarf. Melodie and Maven are quite happy, having placed their odds on Artie.
Melodie, quite upset at the lack of interest in her interpretive dance of the night’s events, decides her act needs a quick pick-me-up. Thinking quickly, she casts a spell to turn Muggle and Artimus red and green, respectively. Then she proceeds to levitate and spin them above her, while dancing and singing underneath them.
Muggle has had a lot of ale. Muggle should probably not be spinning right now. The flying upchuck manages to hit three dwarfs, who proceed to walk up to Melodie and dump their glasses of ale all over her.
Maven, who sees her life-partner get soaked screams, “no one goes after Melodie!” and proceeds to take the remnants of chocolate covered peanuts and start flinging them at the dwarfs.
The dwarfs grab Melodie. However, being ever-resourceful, she decides now would be a perfect time to cast Blink, a spell that makes her continuously disappear and reappear somewhere else in the close vicinity. While Muggle and Artimus have stopped spinning, they continue to levitate for several more minutes.
While the two men are floating, Melodie is popping in and out all over the room, and Maven is throwing peanuts, Shaylee walks in the door and shakes her head.
Finally, the men are pulled down and Shaylee puts them to bed. Melodie and Maven are kicked out of the tavern.
Who then proceed to turn invisible and levitate up to Shaylee’s room so she can let them back in.
There’s always a way, right? :-)
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Comments
(snicker) Who says you can't use your party members as weapons? Half-orc upchuck's gotta be worth *SOME* kind of damage, or at least a Fortitude save to avoid following suit.
LOL...
Not to mention I didn't have to make any dice checks to see if my flying peanuts hit some poor dwarf in the eye. ;-)
I nearly spit the milk out of my mouth while reading that! LOL! We certainly are a silly bunch ;-)